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Iteration by Design: Development of a Game-Based Workshop for Teaching Innovation and Entrepreneurship Concepts

  • Cheryl A. Bodnar
  • , Joseph Tranquillo
  • , Victoria Matthew
  • , Leticia Britos Cavagnaro
  • , Thema Monroe-White
  • , Ari Turrentine
  • Rowan University
  • Stanford University

Research output: Contribution to journalArticlepeer-review

Abstract

Faculty are continually seeking new methods to help students develop characteristics associated
with an entrepreneurial mindset. Recently, games have emerged as a popular tool to foster an
entrepreneurial mindset through experiential based learning. This article provides an overview of
the development of a workshop designed to teach faculty about games, and how they can be
leveraged to engage students. Similar to product design, this workshop has gone through several
iterations incorporating faculty feedback throughout to reach its final form, which includes a
community of practice.
Original languageAmerican English
JournalExperiential Entrepreneurship Exercises Journal
Volume1
StatePublished - 2015

Keywords

  • games
  • innovation
  • faculty development
  • experiential learning
  • entrepreneurship
  • entrepreneurial mindset

Disciplines

  • Engineering Education

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