Abstract
Faculty are continually seeking new methods to help students develop characteristics associated
with an entrepreneurial mindset. Recently, games have emerged as a popular tool to foster an
entrepreneurial mindset through experiential based learning. This article provides an overview of
the development of a workshop designed to teach faculty about games, and how they can be
leveraged to engage students. Similar to product design, this workshop has gone through several
iterations incorporating faculty feedback throughout to reach its final form, which includes a
community of practice.
| Original language | American English |
|---|---|
| Journal | Experiential Entrepreneurship Exercises Journal |
| Volume | 1 |
| State | Published - 2015 |
Keywords
- games
- innovation
- faculty development
- experiential learning
- entrepreneurship
- entrepreneurial mindset
Disciplines
- Engineering Education
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